Apologies for the title, I couldn't think of a decent way of wording it.
Thanks to a question asked in the 'Random Questions' thread, it got me thinking about the quality of regens that come through and how we, as players, can influence the quality of player that we bring through.
As long term players, we look to create a system that develops the best possible youngsters. Often by improving our youth facilities as high as possible, but I'm wondering what other factors impact this. I have my own theories that I tested on a previous edition of the game, but never wrote anything down or particularly documented it. So let's have a go now.
I've chosen India as the test nation, as it's outside Europe (I'm pretty sure that all European nations have some slight bias or increase in chances of generating a top quality newgen) and also because it's a default nation that comes with the game. I'm going to be fiddling with the pre game editor enough as it is, so using a default nation should help keep things stable and transparant.
I have identified the following areas which we can directly influence as the player of a team -
I may have missed something, but I'm confident that these are the most important, so this is what I'll go with.
My plan is to create a series of saves with different changes to these values, to try and discover which one, or combination of, have the biggest impact on the quality of player that clubs generate. Please note, I do not have an in game editor, so I wont have access to actual CA/PA, but if India starts producing top quality players, it'll be apparent just by looking.
I will create a separate save for each attempt, which will include a base save with no adjustments, and single saves for each area after that, so in theory the next save will look at youth facilities maxed out, the next with both youth facilities and youth recruitment and so on, and so forth until the final save has all of the above maxed. That seems to be the fairest way of doing things, but if you have an idea, please let me know.
Each test will run for a period of 3 youth intakes.